Nvidia’s Neural Texture Compression (NTC) uses AI to store textures as compact neural models, reconstructing them in real time via Tensor Cores to cut VRAM use by up to 85%. Demonstrations show ...
Windows shows one thing. Reality says another.
NVIDIA showcases Neural Texture Compression at GTC 2026, cutting VRAM usage by up to 85% with real-time AI reconstruction.
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
Linux gaming gets a major boost as new kernel patches keep 8GB GPUs running at peak performance by stopping background apps ...
Natalie Vock, who works on Valve's Linux graphics stack and the RADV Vulkan driver, has developed a set of kernel patches and user-space tools to address ...
Before Optimization, much of the AMD GPU's 8GB VRAM is pulled from Cyberpunk 2077 (GameThread) for other applications.
Share on Facebook (opens in a new window) Share on X (opens in a new window) Share on Reddit (opens in a new window) Share on Hacker News (opens in a new window) Share on Flipboard (opens in a new ...
Forward-looking: Nvidia's latest push into neural rendering is not just unfolding on keynote stages, but also in follow-up technical briefings. A recent video released days after the DLSS 5 ...
There’s no such thing as too much RAM—ask anyone who’s trying to find a good deal on an Nvidia graphics card. But you might not need to drop a month’s rent on a new GPU to free up some VRAM! Just wait ...