The Interaction System Toolkit is a collection of versatile scripts for creating interactive objects within your Unity projects. Whether you want to create objects that can be picked up, trigger ...
Odin Editor Window for previewing saved data Visual decoding for PlayerPrefs, JSON, and XML Deletion of individual entries Auto refresh on changes Clear indication of save locations per method A ...
Abstract: In most existing results, event-triggered controllers are designed based on the backstepping design approach for uncertain strict-feedback nonlinear systems (SFNSs). However, the transmitted ...
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