This repo is a demo that illustrates one method for creating pseudo-3d graphics on the GBA, heavily inspired by the game Sonic Battle. It uses Butano which handles most of the low-level business. This ...
Abstract: High-fidelity reconstruction is crucial for dense SLAM. Recent popular methods utilize 3D Gaussian splatting (3D GS) techniques for RGB, depth, and semantic reconstruction of scenes. However ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results